The Thieves of Camorr
A Warhammer Fantasy Roleplay campaign
The Characters play members of a small gang of thieves and con men in the city of Camorr. Brought together by their mentor Chains as youths, the Gentleman Bastards play a risky middle ground between being loyal Pezons of the Right People, and breaking the secret peace by targeting nobles in their schemes.
Warhammer Fantasy Roleplay(3e) is a good fit for this campaign as it offers a rich skill resolution system, social encounters, and a gritty combat system.
While very magic light, the lore of the books allows for the inclusion of Sorcery(Bondsmage), Priests(Including the Crooked Warden), Alchemy, and an ancient mysterious race called the Eldren to gain fantastic creatures, sites and items from.
I’ll be mining the books as well as the Old World of Warhammer for inspirations and ideas (You can rename the Warhammer god Ranald as the Crooked Warden and not need to do anything else to bring him across). The characters are all human, with 1 character being allowed to start as an initiate of the Crooked Warden.
I’ll be especially using the Old World regions of Tilea, Estalia and 1000 Islas of the Southern Seas with healthy doses from elsewhere.